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NPC Generator

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Advanced [show]


Fivin Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Fivin was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Racist, Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fivin Blum, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 17 (+3)8 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Golden yellow topaz (1100 gp). Rock crystal (70 gp). Golden yellow topaz (1100 gp). Lapis lazuli (13 gp).


Social Check DCs


Hunter Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He sports a long chestnut beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined. Flaws: Disease, Ugly. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Hunter Ryoma, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)17 (+3) 12 (+1)8 (-1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His golden hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Clerebold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Retire the richest man in the east; and to protect his home

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Clerebold Bohm, Male Half-Elf Cleric 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Sweet Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His white fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Sweet was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Sweet Mirror, Male Tabaxi Bard 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears pastel painted combat armor at almost all times. She wears a Stetson hat to hide her balding. Her yellow eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Fearful. Bonds: Attractive, Guardian, Adventurer. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Spring Paws, Female Tabaxi Bard 3
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Reeza Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'11". She wears a black vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a scimitar. Her hair, while still mostly white, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her job bores her to no end. She has decided to make it more interesting.

History: Reeza was born in the east. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Reeza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reeza. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Reeza Walcott, Female Half-Orc Wizard 5
Medium (4'11") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Black pearl (1500 gp). Deep green spinel (100 gp). Blue star sapphire (800 gp).


Social Check DCs


Aline Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and blue pants, and carries scimitars. Her hair, while still mostly white, has prominent grey streaks. This violet eyed southerner is not easily forgotten.

Personality: Aline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.

History: A powerful brothel owner made her what she is. When Aline reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable, Persistence. Bonds: Mentor, Military. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Aline Conway, Female Human Bard 8
Medium (5'4") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. Brown-green garnet (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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