Avelina Stanton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her brown hair is cut short. Her hazel eyes peer out from beneath her top grey hat.
Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the west. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.
Motivation: She is greedy; and she wants to get laid
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Pûgrish Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky white painted plate armor. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.
Personality: This man loves dancing and to teach people dancing more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Pûgrish was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Athletic, Artistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 11 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. Golden pearl (80 gp). Star ruby (800 gp). Alexandrite (300 gp). Red-brown spinel (80 gp). Red-brown spinel (80 gp). Jasper (50 gp). Tiger eye turquoise (7 gp). Red garnet (80 gp). Red garnet (80 gp). Star rose quartz (50 gp). White opal (800 gp). Deep blue spinel (300 gp).
Riswynn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this northern woman is generally shirtless and showing off her tattooed chest. She has moderate length silver hair. Her eyes are brown and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Opinionated, Persistence. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His blonde hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Knight for hire.
Motivation: To be a Stylist again.
Ideals: Professionalism. Bonds: Attractive, Job, Poor. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Elven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 60000 cp.
Clerebold Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. He has a brown handlebar mustache and slicked back brown hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Half-Orc culture. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has dedicated himself to building a better world.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to half-orc people
Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp).
Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His crest is short and white. His red eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Vrondiss took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Professionalism, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a red low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Caeldrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caeldrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Caeldrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Nature, Adventurer. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
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