Ratbag Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear white pants and tee shirts. His skin is also unnaturally pale. He wears a Stetson hat to cover his moderate length golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: When he was but 5 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Religious. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Moss agate (4 gp). Blue quartz (4 gp). Brown-green garnet (70 gp). Sardonyx (80 gp). Iolite (80 gp). Zircon (80 gp). Tourmaline (70 gp). Deep blue spinel (1100 gp). Red-brown spinel (70 gp). Violet garnet (1100 gp).
Ilanis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her brown hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Ilanis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To unite with her sister.
Ideals: Justice. Flaws: Impulsive. Bonds: Mentor, Family. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Orc, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item.
Right-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'3" western woman, she wears rags and sports a simple walking cane. She wears a wide-brimmed hat to cover her moderate length red fur. She wears crescent spectacles with a black brim.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Right-Handed hails from a village terrorized by brigands. Her father was a soldier and died while she was still young. Right-Handed was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to get laid; and revenge
Ideals: Justice. Bonds: Poor, Job, Enemies, Military, Has a crush. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp.
Anastrianna Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her hair is black and curly. She wears large thick round spectacles.
Personality: Anastrianna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: When she was but 3 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption; and retire the richest woman in the east
Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Criminal record. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran, Goblin
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Hematite (4 gp). Tourmaline (160 gp). Star ruby (700 gp). Iolite (20 gp). Canary diamond (5000 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). 1 Minor magic item.
Nalaed Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is still thick. Her green eyes peer out from beneath her small brown hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. By chance she met her brother recently and the two have been together since.
Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army
Ideals: Athletic, Optimist. Bonds: Family, Military, Enemies. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 7
Hit Points 65 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Peridot (80 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Jabbie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Addict, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Hubert Gladstone, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Bellfounder.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined. Bonds: Rich, Job, Religious, Criminal record. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20000 cp. Chrysoprase (60 gp). Red-brown spinel (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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