Art Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are copper and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: Art was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Lazy. Bonds: Guardian, Family. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Old masterpiece painting (800 gp). A roughly beaten golden orb (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Rylan, Female Human [Permalink]
Personal [hide]
Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her hair is black and curly. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Performer, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Flaws: Insane, Mundane. Bonds: Job, Family, Poor. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Kathra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. She has a very tight haircut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with her god.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp.
Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her small hat is riddled with cuts and holes. Her green eyes are slightly larger than normal.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She served in the navy to pay for her family's outstanding loans. When Lone reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. During her travels, Lone and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lone discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lone fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Serpent Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown pants and tee shirts. He has styled his yellow fur well, parting it to the left. He has blue eyes.
Personality: Eccentric and domineering, Serpent will drive conversation. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: To be a Ploughman again; and further expansion of business
Ideals: Athletic, Extrovert. Flaws: Lazy. Bonds: Mentor, Job. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Auran, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Pink pearl (160 gp). White pearl (160 gp). Iolite (40 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (4 gp).
Astar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his white eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. Black pearl (200 gp). Coral (40 gp). Red garnet (40 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sora Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She is bristling with hidden weapons, mostly bastard swords and kukris. Her crest is green and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.
History: Sora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has achieved small success as a Bricklayer.
Motivation: She has decided she is irredeemable; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Logical. Bonds: Criminal record, Attractive, Job, Poor. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3200 gp. Chrysoberyl (80 gp). Rose (20 gp).
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