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NPC Generator

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Advanced [show]


Enialis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a grey scarf. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He became a Dilettante soon after.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Joker, Justice. Bonds: Mentor, Job, Family. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Enialis Rothenel, Male Elf Bard 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 340 gp.


Social Check DCs


Helen Benson, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky grey painted plate armor. Her hair is long and brown with streaks of red, and is pulled back with small grey clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Helen Benson, Female Human Expert 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp.


Social Check DCs


Oolah Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her white hair is smooth and relatively long. Her gray eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Oolah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Flaws: Disease, Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Oolah Barlow, Female Half-Orc Bard 5
Medium (4'10") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)12 (+1) 18 (+4)11 (+0)
Skills Athletics +7, Insight +7
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Ghaliver Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His tied-back hair is black. His gray eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ghaliver hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghaliver took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Tallfellow, Male Halfling Paladin 13
Small (2'10") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 93 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 pp. Chalcedony (80 gp). Sard (80 gp). Citrine (80 gp). Amethyst (160 gp). Blue star sapphire (1000 gp). Black pearl (200 gp). Rock crystal (80 gp). Onyx (80 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Everard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He struck the Mason job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Fighting, Extrovert. Bonds: Attractive, Adventurer, Military, Job. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Everard Yeardley, Male Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Red garnet (60 gp).


Social Check DCs


Williamina Redfield, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her red hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Seamstress, Williamina learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now owns her own business.

Motivation: Further expansion of business; and she is terrified, and will act out of fear

Flaws: Addict, Insomniac, Fearful, PTSD. Bonds: Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Redfield, Female Human Wizard 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Chrysoberyl (40 gp).


Social Check DCs


Beleth Agility, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a weathered and beat up set of banded mail beneath an oversized green coat. She wears a top hat to hide her balding. Her eyes are white.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Beleth was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her absent father; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Beleth Agility, Female Tiefling Commoner 6
Medium (4'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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