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NPC Generator

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Advanced [show]


Varis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His long golden hair is drawn into a two foot long braid. His eyes are likewise violet.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Varis Ofandrus, Male Elf Paladin 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 6 (-2)14 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp.


Social Check DCs


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: Mordai was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Mordai Art, Male Tiefling Warrior 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Deception +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Gentry, Male Human Druid 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1200 gp. Tourmaline (150 gp). Golden pearl (150 gp). Onyx (30 gp). Chalcedony (30 gp). Blue quartz (8 gp). Moss agate (8 gp). Fire opal (400 gp).


Social Check DCs


Fulbar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a red poncho over his likewise colored trousers and shirt. He keeps his white hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Rich, Religious, Family. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Fulbar Kettlewhistle, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears bulky grey painted plate armor. He keeps his golden hair in a pixie cut. His eyes are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Geoffrey was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Racist. Bonds: Family, Adventurer, Criminal record. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Kimberly, Male Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Grai Kensley, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears black leather gloves, a black jacket, and tight pants. Her white hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Grai Kensley, Female Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)11 (+0) 7 (-2)9 (-1)
Skills Medicine +1, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Black pearl (1200 gp). Moss agate (13 gp). Golden yellow topaz (1200 gp). Black opal (1100 gp).


Social Check DCs


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has wavy blonde hair. Her violet eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Nedda Elderberry, Female Halfling Fighter 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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