Sarah Remington, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are green and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 3 years old her parents immigrated from the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Sarah never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, In love. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (120 gp).
Nimble Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and he seems to be bored by most things
Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Poor. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 85 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Violet garnet (700 gp). Smoky quartz (40 gp). Bloodstone (40 gp).
Theodoric Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his white hair up in a very large beehive style do. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Armara Trust, Female Tiefling [Permalink]
Personal [hide]
Description: 4'8" and muscular, this southern woman wears tight fitting clothing which further accentuates her frame. Her dark red hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with her god.
History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Nature, Job. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Finely wrought small gold bracelet (90 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Antinua Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman dresses like a well dressed Stableman does. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a wizard, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Stableman soon after.
Motivation: To share knowledge with the world; and expand her business
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Job, Mentor. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Blue quartz (7 gp).
Cimer Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his black hair in a flapper bob. His gold eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Cimer would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Military, Job, Adventurer. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: Carved bone or ivory statuette (10 gp). Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). A roughly beaten golden orb (60 gp).
Theren Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Theren has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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