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NPC Generator

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Advanced [show]


Randal Moreno, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey armored body suit, with a simple black line shooting up and back down. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Religious, Attractive, Military. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Moreno, Male Human Expert 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norkruuth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He sports a flattop crest cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Norkruuth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norkruuth's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Norkruuth Ghaallixirn, Male Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)7 (-2) 9 (-1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Adelaide Soames, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in an above average manner. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can't help but pocket interesting objects she comes across

History: Adelaide was born with her father's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Criminal record, Mentor. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Adelaide Soames, Female Human Cleric 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zepar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. His fierce white eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with music.

History: He is a Maurezhi in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has achieved small success as a Miner.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Artistic, Optimist. Flaws: Emotional. Bonds: Poor, Adventurer, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Zepar Ignominy, Male Tiefling Barbarian 18
Medium (5'3") Tiefling, True Neutral (CR 18)
Armor Class 10
Hit Points 111 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 19 (+4)17 (+3)
Skills Persuasion +9, Survival +10
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2

Possessions: 17000 gp. Large well-done wool tapestry (500 gp). Jeweled anklet (1000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Gold and ruby ring (7000 gp). A roughly beaten golden orb (140 gp). A small bag of saffron. (60 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (60 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (140 gp). Black velvet mask with numerous citrines (140 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Isabella Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long chestnut hair reaches down to her waist. Her violet eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: The child of a Herbalist, who enjoyed hunting, Isabella was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: To find somewhere to settle down; and she is greedy

Flaws: Mundane, Selfish. Bonds: Rich, Nature. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Isabella Ofandrus, Female Half-Elf Ranger 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Red-brown spinel (130 gp). Carnelian (60 gp). Chrysoberyl (130 gp).


Social Check DCs


Ur-Dag Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his white robe and has his sai always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has moderate length auburn hair. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He got into the Dyer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Dyer for hire.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Slave, Attractive, Job. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Ur-Dag Altham, Male Half-Orc Fighter 5
Medium (6'4") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5

Possessions: 200 gp. Golden yellow topaz (800 gp). Red garnet (160 gp). Rich purple corundum (800 gp). Aquamarine (800 gp).


Social Check DCs


Qemuel Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His hair is purple, silky, and of moderate length. His black eyes peer out from beneath his small green hat.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Secretive. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Benevolence, Male Tiefling Cleric 15
Medium (5'8") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)18 (+4) 16 (+3)16 (+3)
Skills Acrobatics +7, Arcana +9
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Goblin, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (900 gp). Sapphire pendant on gold chain (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Cloth of gold vestments (40 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold music box (3000 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (8000 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs

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