Bhevek Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.
History: He was born on a small isolated farm. Cursed with unlife at a very young age, Bhevek has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, Disease. Bonds: Attractive, Religious, Nature. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Heather Yorke, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a grey coat over a yellow low-cut shirt, and a small hat upon her head. Beneath her clothing is a huge mess of scar tissue. She keeps her blonde hair in a pixie cut. She has brown eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.
History: She got into the Laborer business at a young age. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She tends to her Laborer job now, and dutifully fulfills any obligations she has.
Motivation: To be a Bookbinder again.
Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Job, Immigrant. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Sapply Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His golden hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.
History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.
Motivation: To reunite with his old friends.
Ideals: Fighting, Joker, Artistic. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His beige fur is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
Possessions: 13000 sp.
Pearl Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is blonde, silky, and of moderate length. Her fierce blue eyes like to dwell on things.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pearl was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Revenge; and someone believes her a fraud
Ideals: Persistence. Bonds: Attractive, Religious, Enemies. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Althaea Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She carries with her a set of ceremonial daggers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has a long blonde ponytail with little hanging trinkets. Her eyes are violet and catlike.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Locksmith soon after.
Motivation: Sabotage a competitor; and her religion dominates her actions
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Fonkin Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue leather gloves, a blue jacket, and tight pants. His golden hair is greasy and uncared for. His gray unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Ugly, Disease, Selfish. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1300 gp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (20 gp). 1 Minor magic item.
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