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NPC Generator

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Advanced [show]


Maiathah Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.

History: She got into the Body Guard business at a young age. Her childhood dream was to be a Apothecary, but she was a colossal failure. She has built up a small fortune and can afford her own way.

Motivation: Expand her business.

Flaws: Insomniac, Selfish. Bonds: Adventurer, Job, Rich. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Maiathah Iranapha, Female Elf Ranger 12
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Silver chalice with lapis lazuli gems (70 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Rezena Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She usually wears her black robe and has her scythe always slung over her shoulder. Her copper crest is matted, messy, and big. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the east. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the east, certain she would find work there.

Motivation: She is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Criminal record, Immigrant. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Rezena Hashphronyxadyn, Female Dragonborn Warrior 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 80000 cp. Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.


Social Check DCs


Pelt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a pastel low-cut shirt, and a small hat upon her head. She carries with her a set of flails, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is singed and shortened. She has blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Philantrophist, Artistic. Flaws: Ugly. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Pelt Wind, Female Tabaxi Rogue 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 8000 cp. 1 Tanglefoot bags.


Social Check DCs


Abalaba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her long white hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Abalaba and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Abalaba Ningel, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heskan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. He wears his white crest up. His eyes, though not visible through his cowl, are gold.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east to a Priest, Heskan learned a great deal about his father's area of expertise. He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: To be a Guard again.

Flaws: Insomniac. Bonds: Criminal record, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Heskan Baharoosh, Male Dragonborn Commoner 7
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel.

Personality: He has always had a great fascination with Elven culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Dilettante.

Motivation: To prove his worth to the world; and he is content

Flaws: Racist, Impulsive, Mundane, PTSD. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Richard Wilberforce, Male Human Adept 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Alice Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. With wild chestnut hair. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Alice is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Barkeep like her mother before her.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Bonds: Poor, Job, Family, Religious, Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Alice Wilborn, Female Half-Elf Fighter 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Azurite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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