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Advanced [show]


Cora Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Professionalism. Flaws: Insane, Addict. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Cora Greenleaf, Female Halfling Ranger 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 70 pp. A silver and pearl hairclip (20 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Burana Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She sports a flattop crest cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Burana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She also is a firm believer in the womanly ideal.

History: Born in the south her family was never financially stable. Through the years after Burana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Burana's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Poor, Religious. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Burana Baharoosh, Female Dragonborn Sorcerer 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Just what you see.


Social Check DCs


Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green tunic with pastel highlights, and long green pants that bunch up around his shoes. He wears a colorful flower in his gold crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 3 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Mundane, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Mozikth Chumbyxirinnish, Male Dragonborn Paladin 11
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 3100 gp. Jasper (70 gp). Hematite (12 gp). Black pearl (900 gp). Black pearl (900 gp). Rock crystal (70 gp). White opal (500 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear yellow tank tops with blue skirt, and sports empty pouches on her belt. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Meriele and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Dyer

Voice: German accent

Attributes [hide]

Meriele Osav, Female Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 6 (-2)15 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 8
Languages Common, Elven, Infernal, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 2 Tanglefoot bags. 1 Holy water.


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy brown pantaloons and a black scarf. Her gray fur is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She comes from a rich northern family. She was an apprentice working in her father's forge. She has achieved small success as a Bookbinder.

Motivation: She is compelled to act according to her religious beliefs.

Bonds: Attractive, Religious, Enemies, Rich, Job. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Seven Of Claws, Female Tabaxi Aristocrat 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 30 pp.


Social Check DCs


Nelkin Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Nelkin was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Nelkin Kettlewhistle, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 4000 sp.


Social Check DCs


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He dresses in brown turtlenecks beneath a green coat with tan slacks, and his gloved hand is found clutching a club. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Richard was born in the south. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Persistence, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Atherton, Male Human Druid 10
Medium (6'5") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp.


Social Check DCs

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