Merla Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. Her tied-back hair is blonde. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Richard Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man prefers to wear violet clothing when he does not wear armor. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants revenge against gnolls; and revenge
Bonds: Poor, Immigrant, Has a crush, Adventurer, Enemies, Military. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal, Aquan, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 70000 cp. Chrysoprase (20 gp).
Jo Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a simple red robe with yellow stripes complete with hood. She wears her hair in dreadlocks. Her eyes are likewise amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them
History: Jo was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Depressed, Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp.
Curran Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Curran was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Secretive, Hedonist. Bonds: Rich, Job, Adventurer, In love. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. 1 Minor magic item.
Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Tanner profession.
History: Born in the north to a Map Maker, Oloric learned a great deal about his father's area of expertise. Oloric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a crush on the local Tanner; and he wants to get laid
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Job, Nature, Has a crush. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 3000 sp.
Warryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a chestnut handlebar mustache and slicked back chestnut hair. He has violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down.
Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Criminal record. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. Red spinel (150 gp). Silver pearl (150 gp). Hematite (6 gp). Chrysoberyl (150 gp).
Aerdeth Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His red hair is smooth and relatively long. His eyes are a pleasant blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Aerdeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Poor. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
Possessions: 500 gp. White opal (1300 gp). Golden yellow topaz (300 gp). Jet (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
