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NPC Generator

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Advanced [show]


Seraphina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Knight. She has a moderate pudge and is not very fit. Her head has been shaved. Her eyes are a pleasant brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Knight.

Motivation: Expand her business.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Seraphina Strongbones, Female Halfling Cleric 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Alexandrite (1100 gp). Pink pearl (130 gp). Bloodstone (30 gp). Rose (30 gp).


Social Check DCs


Spring Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel shirt with thin white vertical stripes and black pants. Her fur is cut close to her head. Her eyes are blue and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Butcher, Spring learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and doesn't want to be a butcher and was forced into it by her family

Flaws: Hedonist. Bonds: Job, Nature, Adventurer, Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Running, Female Tabaxi Bard 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 sp. Alexandrite (200 gp). Peridot (60 gp). Golden yellow topaz (200 gp).


Social Check DCs


Elaim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His skin is also unnaturally pale. His hair is brown and very short. His eyes are violet and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Elaim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Elaim Brazzik, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp.


Social Check DCs


Rolen Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light violet in addition to tight pants. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Insane, PTSD. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Rolen Aloro, Male Half-Elf Monk 13
Medium (5'3") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 3000 gp. Hematite (15 gp). Moss agate (15 gp). Smoky quartz (70 gp). Fire opal (1000 gp). Silver pearl (120 gp). Hematite (15 gp). Tourmaline (120 gp). Star ruby (1000 gp). Violet garnet (400 gp).


Social Check DCs


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is thinning but still full. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Drogo studied abroad. He was taken as a slave by a traveling circus and forced to perform He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Job, Slave. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Drogo Soames, Male Human Cleric 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Meena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Meena was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Meena Wildwander, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Pink pearl (80 gp). Alexandrite (500 gp). Smoky quartz (30 gp).


Social Check DCs


Myathethil Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is golden and curly. Her green unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.

History: Gifted from a young age, Myathethil studied abroad. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Myathethil Erenaeth, Female Elf Aristocrat 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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