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NPC Generator

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Advanced [show]


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his green robe and has his crossbow always slung over his shoulder. His copper crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Wizard 10
Medium (6'2") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 190 pp. Hematite (10 gp).


Social Check DCs


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her long auburn hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and half-orc compassion

Ideals: Opinionated, Gifted. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Menny Garrick, Female Gnome Paladin 7
Small (3'2") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 19 (+4)13 (+1)
Skills Animal Handling +7, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1100 gp. Deep blue spinel (1100 gp). Tiger eye turquoise (6 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in whip use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Enemies, In love. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Aldous Fawcett, Male Human Sorcerer 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 340 pp. White pearl (110 gp).


Social Check DCs


Symma Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her head has been shaved. Her ears are large.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.

History: The child of a Spy, who enjoyed hunting, Symma was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she's looking for her big break

Flaws: Ugly. Bonds: Immigrant, Family, Adventurer, Nature. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Symma Silverthread, Female Gnome Aristocrat 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. Bloodstone (40 gp). Pink pearl (160 gp). White pearl (160 gp).


Social Check DCs


Merla Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a simple white robe with tan stripes complete with hood. Her clothes are grease stained in places. Her blonde hair, when down, is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Merla is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merla took refuge in the ruined castle and found the beat up glaive and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Merla Greenleaf, Female Halfling Fighter 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 150 gp.


Social Check DCs


Phelaia Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries swords. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.

History: Born to a Bounty Hunter, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's in love; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Phelaia Serenity, Female Tiefling Sorcerer 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). A roughly beaten golden orb (150 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dara Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman prefers to wear flannel. Her silver hair is long and unkept. Her brown eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dara took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Dara Ostoroth, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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