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NPC Generator

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Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: A 6'0" southern woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her brown hair is still thick. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family She married young, but lost her spouse to goblins. She used her abilities to trick people and travel the world for free.

Motivation: She feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Enemies. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Elizabeth Gracey, Female Human Adept 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He has wavy orange fur. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Quick was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Quick Mirror, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1300 gp. Azurite (15 gp). Rich purple corundum (400 gp). Red spinel (140 gp). Moonstone (50 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Blue sapphire (400 gp). Canary diamond (3000 gp).


Social Check DCs


Rathkran Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He sports a flattop crest cut. His eyes, though not visible through his cowl, are red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Rathkran studied abroad. His mother was a soldier and died while he was still young. Rathkran was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Justice, Gifted. Bonds: Military. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Rathkran Ophinshtalajiir, Male Dragonborn Rogue 10
Medium (6'3") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1100 gp. Malachite (5 gp). Lapis lazuli (5 gp). Jade (110 gp).


Social Check DCs


Erdan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His blonde hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Erdan Ostoroth, Male Elf Wizard 5
Medium (5'0") Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. Malachite (14 gp). 1 Masterwork studded leather.


Social Check DCs


Rosalind Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'1". She wears tattered old clothes, and her gloved hand is found clutching a halberd. Her brown hair is singed and shortened. Her green eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a very good compulsive liar and kleptomaniac.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Flaws: Ugly, Terse. Bonds: Criminal record, Military. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Rosalind Hanali, Female Half-Elf Wizard 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Mijira Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is bronze and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Mijira hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered south to less war torn lands. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the south.

Ideals: Artistic, Entrepeneur. Flaws: Addict, PTSD. Bonds: Attractive. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Mijira Tiammanthyllish, Female Dragonborn Rogue 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Everard Beckwith, Male Human Paladin 7
Medium (5'6") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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