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Advanced [show]


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Body Guard. His fur, while still mostly lavender, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Sellsword, but he was a colossal failure. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Ideals: Athletic. Bonds: Job, Attractive, Military, Immigrant. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Trail Of Spirit, Male Tabaxi Barbarian 14
Medium (5'5") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 125 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (700 gp). A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Kipper Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes are slightly larger than normal.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Animal Trainer, but he got bored and became a Locksmith. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: He feels kind of lost in life; and to be a animal trainer again

Flaws: Forgetful, Depressed. Bonds: Job, Rich, Adventurer. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Kipper Munggen, Male Gnome Fighter 9
Small (3'8") Gnome, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 4 (-3)12 (+1)
Skills Nature +5, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 900 gp. Black pearl (1100 gp). Moss agate (4 gp). Black pearl (1100 gp).


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. He carries with him a set of shortspears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Blendaeth Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Junk Dealer. She carries with her a set of halberds on her belt, each one with a topaz on the hilt. Her blue crest is singed and shortened. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Junk Dealer. She also hits on women, regardless of circumstances.

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Blendaeth took refuge in the large cave and found the beat up halberd and armor she uses now. She struck the Junk Dealer job and began her own company from there.

Motivation: She's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Poor, Nature. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Blendaeth Argenthrixus, Female Dragonborn Rogue 8
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 120 pp. Large well-done wool tapestry (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of orcs once and for all.

History: Beiro was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Further expansion of business; and a deep hatred of orcs

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Beiro Caerdonel, Male Elf Adept 6
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 40000 cp. Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Arannis Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Arannis was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Enemies, Family, Religious. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Arannis Smith, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs


Mamnen Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blue hair is heavily combed to the left. His gold eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: Mamnen was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Fearful. Bonds: Attractive. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Mamnen Wrath, Male Tiefling Cleric 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp.


Social Check DCs

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