Ahrim Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his black robe, and carries axes. He has done his best to style his chestnut hair to look like a famous performer. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: Ahrim was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Fighting, Artistic, Persistence. Flaws: Addict, PTSD. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 116 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Carnelian (20 gp). Violet garnet (600 gp). Amethyst (120 gp). Azurite (8 gp). Iolite (20 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. In his 15th year, his parents were killed by a orcs raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Cynical. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
Thamuz Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green costume with the symbols of the four houses of cards on his torso. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich southern family. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich, Nature. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 gp. Moss agate (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He sports a long black beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Halander isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Anverth Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his lance. He keeps his long auburn hair kept up in a rat tail. His brown unseeing eyes seem to look past you.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He also has developed a complete distrust of the Cartwright profession.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to elven people
Ideals: Artistic. Flaws: Disease, Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Loopmottin Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a simple blue robe with grey stripes complete with hood. She is bald on top and has large red tufts of hair around her ears. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.
History: She was born to loving parents in a slum to the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Debt. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp. Star rose quartz (60 gp). Deep blue spinel (700 gp). Coral (60 gp). Golden yellow topaz (700 gp). Blue sapphire (1500 gp). Deep blue spinel (700 gp). Smoky quartz (60 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.
Cairn Open, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports black clothing, slightly heavier than average wear. His hair is blue, silky, and of moderate length. His half smiles and black eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Impulsive, Racist. Bonds: Attractive, Rich. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
