Rieta Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. She has no hair. She wears an eyepatch.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Rieta enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Justice, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red-brown spinel (150 gp). Obsidian (9 gp).
Ronobe Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a brown scarf. She has dyed her greying blue hair a little too much giving a sharp blue color. Her eyes are likewise red.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs
Ideals: Justice. Flaws: Lazy, Fearful. Bonds: Attractive, Religious. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Deep blue spinel (200 gp). Pink pearl (160 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Banded agate (12 gp). Moss agate (12 gp).
Srorthen Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of the four houses of cards on his torso. His green crest is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Lazy. Bonds: Attractive, Military, Nature. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Just what you see.
Shadow Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his halberd always slung over his shoulder. He wears a top hat to hide his balding. He has gleaming, smiling yellow eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Shy, Impulsive, Insomniac. Bonds: Rich, Family. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 900 gp. Obsidian (6 gp).
Beatrice Harlow, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is typically in her Navigator uniform. Her hair is cut close to her head. She is baby faced.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Navigator, Beatrice learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Red-brown spinel (80 gp).
Seere Shame, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears baggy green pantaloons and a black scarf. Her purple hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the north to a Marshal, Seere learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: Expand her business; and seeks redemption
Ideals: Passionate, Professionalism. Bonds: Poor, Job, Criminal record. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 19 (+4) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll, Druidic, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp. Azurite (7 gp).
Ella Kelsey, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries with her a set of greataxes on her belt, each one with a jet on the hilt. Her golden hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent father; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 3000 gp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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