Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His lavender fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He has always had a great fascination with Elven culture. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Elven people; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Slave. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Coral (100 gp). Red-brown spinel (100 gp). Azurite (6 gp).
Pyra Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green tunic with red highlights, and long blue pants that bunch up around her shoes. She carries with her a set of clubs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Fighting, Logical. Bonds: Attractive, Military, Family, Adventurer. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Halfling, Gnoll, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Blue quartz (10 gp). Rose (30 gp). Smoky quartz (30 gp). Aquamarine (1000 gp). Golden pearl (40 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yevelda Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back black hair. Her eyes are blue.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Yevelda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Yevelda was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: To pay off her debts; and she is greedy
Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Military, Religious, Debt. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Aquan, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Peridot (60 gp). Aquamarine (900 gp). 1 Minor magic item.
Thamuz Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Gnomish culture. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Thamuz lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and a strong sense of loyalty to gnomish people
Ideals: Artistic. Flaws: Racist. Bonds: Poor, Family. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1400 sp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate.
Fibblestib Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear tan clothing when he does not wear armor. His blonde hair is knotted and matted. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Fibblestib hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of orcs.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Enemies. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (150 gp). Zircon (50 gp).
Dadalan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His rusty crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Dadalan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6
Possessions: 500 gp. Aquamarine (600 gp). Coral (80 gp). Violet garnet (600 gp). Hematite (12 gp). Moss agate (12 gp).
Ahinar Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears just a yellow suit. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A powerful slaver made her what she is. Cursed with lycanthropy at a very young age, Ahinar has worked very hard to control her curse. She has worked as a Priest like her father before her.
Motivation: Wants to work out more often; and to be a painter again
Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job, Mentor. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
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