Right-Handed Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy brown dress, and carries lances. Her fur is greying and her face has many wrinkles. Her amber eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2 Holy water.
Heather McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear yellow pants and tee shirts, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her mother raised her in a mountain cabin. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Philantrophist, Persistence. Bonds: Enemies, Nature, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 3 Acid flasks. 2 Antitoxin. 3 Alchemist’s fire. 3 Acid flasks.
Naamah Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair is matted, messy, and big. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1900 gp. Aquamarine (1000 gp).
Delre Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her chestnut hair is smooth and relatively long. Her fierce amber eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the north, but her parents moved at a very young age to the south. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently she has begun working with bootleggers and crooks.
Motivation: Meet up once more with her childhood friend; and a rival would like her out of the picture
Flaws: Insane. Bonds: Job, Criminal record, Immigrant, Family, Adventurer. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 cp.
Crampernap Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and silver with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a plains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Nature, Religious. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 27000 cp. Malachite (10 gp). Rose (20 gp).
Gormogord Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gormogord was born with his mother's beautiful face. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Half-Orc compassion; and regain custody of his daughter
Ideals: Justice, Entrepeneur. Flaws: Racist. Bonds: Attractive, Family. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 77 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 300 pp. Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (110 gp).
Fivin Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat, and he perpetually has his shortspear ready. His hair is short and red. He has several tiny amethyst earrings on each ear.
Personality: Fivin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.
History: He got into the Stableman business at a young age. He was an apprentice working in his father's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Job. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!