Fallond Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He keeps his red hair in a pixie cut. He is baby faced.
Personality: Fallond wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Flaws: Ugly, Secretive, Mundane. Bonds: Poor, Family. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Sannl Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a grey armored body suit, with a simple red line shooting up and back down. She has a long black ponytail with little hanging trinkets. This amber eyed easterner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and to prove her worth to the world
Ideals: Disciplined. Flaws: Impulsive. Bonds: Military, Family. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Everburning torch.
Pearl Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is typically in her Server uniform, marred by sweets. Her chestnut hair is thinning but still full. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: The child of a Detective, who enjoyed hunting, Pearl was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She inherited the family business which she has now maintained for 5 years.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother
Flaws: Ugly, Cynical. Bonds: Job, Family, Nature. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 260 gp.
Savaran Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a worn and beaten armor. Her silver crest has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 18th year, her parents were killed by a giants raid, leaving Savaran alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Three Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and green handkerchief worn on his right side. His lavender fur is long and unkept. His copper eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Three grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Adventurer, Criminal record. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 70 pp. Obsidian (6 gp). Emerald (900 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Blankley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is well dressed, constantly wearing a grey suit, black shirt, and brown tie. She is an epitome of beauty. She has moderate length black hair. This blue eyed northerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Map Maker like her father before her.
Motivation: To reunite with her old friends; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Thiala Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a shortbow on her belt. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a Spy, her father struggled to pay the bills. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thiala fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Poor. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 gp.
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