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NPC Generator

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Advanced [show]


Beiro Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy violet pantaloons and a brown scarf. His brown hair and beard is wavy and long. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. One day when Beiro was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Beiro was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Impulsive, PTSD. Bonds: Immigrant, Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Beiro Aloro, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Morkral Torunn, Male Dwarf Druid 9
Medium (4'4") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting tan shirt and pants, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Senteq took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Senteq Timbers, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Zepar Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is white and curly. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Herbalist, but he got bored and became a Ploughman. He has achieved small success as a Ploughman.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Zepar Violence, Male Tiefling Warlock 5
Medium (6'9") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Hunter uniform. He has moderate length silver crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Maagog hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business.

Flaws: Insomniac, Insane. Bonds: Job, Criminal record, Enemies. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Maagog Kerrhylon, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)12 (+1) 13 (+1)16 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1100 gp. Brass mug with jade inlays (100 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kothûg Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His chestnut hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: Kothûg was born with his mother's beautiful face. Kothûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted, Justice. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Kothûg Stapleton, Male Half-Orc Druid 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 15 (+2)6 (-2)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 300 gp. Blue star sapphire (400 gp). Rose (20 gp). Banded agate (6 gp). Hematite (6 gp).


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Expand his business; and he is greedy

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Norman Hadlee, Male Human Expert 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Golden pearl (150 gp). Onyx (30 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs

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