Tree Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a robe, a symbol of magic around her neck, and a longbow on her belt. Her long white fur is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.
History: Gifted from a young age, Tree studied abroad. After coming to the age of reason, Tree took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (900 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is well kept. Her hazel eyes dart from person to person.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She comes from a rich eastern family. Her parents enrolled her in a Monk school at a young age so that she could practice her divine talents. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ilga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Ermina Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her greataxe ready. Her long blonde hair is drawn into a two foot long braid. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Ermina was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Justice. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Moss agate (7 gp). Black pearl (1400 gp). Jet (100 gp). Chrysoberyl (100 gp).
Pelt Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His orange fur is kept up in a ponytail inside a broad hat. His skin is flawless and his green eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Melech Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He wears his black hair up. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.
History: Melech was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Miller and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Job, Has a crush. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Aquan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Violet garnet (1000 gp). Bloodstone (80 gp). Zircon (80 gp). Eye agate (11 gp).
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His fur, while still mostly yellow, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He struck the Seamstress job and began his own company from there.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, In love, Job. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (16 gp).
Tawna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with deerstalker hat. Her golden hair is styled in orderly dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Brewer, who enjoyed hunting, Tawna was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. During her travels, Tawna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tawna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tawna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk.
Flaws: Disease, Shy. Bonds: Adventurer, Nature, Military. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
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