Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a mortician again
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is typically in his Farmer uniform, and sports empty pouches on his belt. His hair is chestnut and curly. His fierce green eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west, but his parents moved at a very young age to the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has drifted from career to career and currently works as a Farmer.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Logical, Gifted. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1400 gp.
Thradal Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" western man, he wears a well pressed and immaculate suit (or dress). His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 250 gp.
Calcitro High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Engraver and found it very stressful. He became a Engraver soon after.
Motivation: Sabotage a competitor.
Flaws: Terse, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Sumnes Floshem, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan feathered hat and tan clothes. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Sumnes studied abroad. After coming to the age of reason, Sumnes took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Slave. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 200 gp.
Shadow Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who tends to wear a pastel poncho over her likewise colored trousers and shirt, she is not a threatening figure. Her orange fur is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Violet garnet (300 gp).
Jezean Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright black dresses and hats. She has wavy copper crest. Her red unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: Sold as a small child to a brothel owner, Jezean was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She has drifted from career to career and currently works as a Merchant.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Immigrant, Mentor, Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 68 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 30 pp. 1 Minor magic item.
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