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NPC Generator

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Advanced [show]


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and likes to wear ponchos typically of a light tan in addition to tight pants. His right leg appears badly burned and disfigured. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Obsidian (14 gp). Sardonyx (50 gp).


Social Check DCs


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Depressed, Secretive. Bonds: Rich. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Everard Riley, Male Human Druid 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Beiro Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Beiro Xiloscient, Male Elf Rogue 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Investigation +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Banded agate (5 gp). Black pearl (600 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His silver hair, when down, is lengthy. This brown eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: Traubon lived on a farm with his mother, near the main road leading to a nearby town. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Bonds: Rich, Military, Family, Adventurer. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Traubon Ironfist, Male Dwarf Monk 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Shadow Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She wears her lavender fur down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Shadow liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Nature, Job, Religious. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Shadow Running, Female Tabaxi Ranger 6
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His crest is bronze and very short. His eyes, though not visible through his cowl, are gold.

Personality: Norkruuth is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 4 (-3)13 (+1)
Skills Acrobatics +4, Insight -1
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 90 gp.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She usually wears her red robe and has her axe always slung over her shoulder. Her brown hair is well kept. She has hazel eyes and a red hat with a black feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Rose Stoutman, Female Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Auran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (160 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs

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