Nim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Shoemaker father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic, Disease. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 4000 cp.
Dûsh Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Sailor, and he perpetually has his morningstar ready. His brown hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Sailor. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich western family. A few years later when the north was not economically sound they moved to his current location. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Layabout again.
Ideals: Fighting. Flaws: Addict. Bonds: Job, Rich, Immigrant. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 1200 gp.
Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He has dyed his greying gold crest a little too much giving a sharp gold color. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Kaladan was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. Recently the stress of being a Slave Trader has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Secretive, Insomniac. Bonds: Religious, Job. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1100 gp. Golden yellow topaz (1600 gp). Sard (70 gp). Moss agate (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.
Kathra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her moppish chestnut hair is in a traditional bowl cut. Her blue eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Fisher for hire.
Motivation: She's in love; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2000 cp. Finely wrought small gold bracelet (30 gp). Solid gold idol (900 gp). Solid gold idol (900 gp).
Lavinia Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her chestnut hair up in a very large beehive style do. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 28000 cp. Brass mug with jade inlays (500 gp). 1 Minor magic item.
Mumpena Reese, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Carpenter. She is tall, broad shouldered and powerfully built. Her black hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a ruthless business woman, a trait she acquired from her mother.
History: Mumpena hails from a village terrorized by orcs. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mumpena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mumpena. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Masterwork Common Melee.
Pennie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her white hair is styled in orderly dreadlocks. Her ears are large.
Personality: Stoic and calm, she prefers to meditate than take action. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a brothel owner, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and her religion dominates her actions
Ideals: Athletic, Disciplined, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp.
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