Mishann Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is generally shirtless and showing off her tattooed chest. Her copper crest is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Mishann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Someone believes her a fraud; and further expansion of business
Flaws: Antagonistic, Shy. Bonds: Poor, Enemies, Job. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. Carnelian (70 gp). Blue quartz (6 gp). Hematite (6 gp).
Caeldrim Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a yellow and red handkerchief worn on his left side. His brown hair is smooth and relatively long. His eyes are hazel and beady.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by brigands. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and to pay off his debts
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature, Debt. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
Possessions: 800 gp.
Megren Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her brass crest in a flapper bob. She has red eyes and a green hat with a blue feather.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is an amazing painter.
History: Born in the west her family was never financially stable. Megren was born on a far western mountains where she grew up under the tutelage of her mother, an expert Adventurer. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 18)
Armor Class 12
Hit Points 83 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
Possessions: 10000 gp. Onyx (30 gp). Red spinel (40 gp). Star rose quartz (30 gp). Deep green spinel (40 gp). Aquamarine (900 gp). Eye agate (6 gp). Aquamarine (900 gp). Violet garnet (900 gp). Azurite (6 gp). Chalcedony (30 gp). Pink diamond (8000 gp). Alexandrite (900 gp). Tourmaline (40 gp). Rhodochrosite (6 gp). Rock crystal (30 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item.
Semyaza Moral, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears baggy green pantaloons and a grey scarf. Her hair is red and very short. Her eyes are black and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Semyaza was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Rhodochrosite (4 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Jasper (20 gp). Fire opal (1500 gp).
Sybil Reid, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear grey tank tops with pastel skirt. She has done her best to style her golden hair to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Gnomish people.
Flaws: Ugly, Shy, Addict. Bonds: Nature, In love. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Igden Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His black hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: He was born in the west. Igden was born on a far western forest where he grew up under the tutelage of his mother, an expert Blacksmith. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Pacifist. Bonds: Immigrant, Criminal record, Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 17000 sp. 1 Alchemist’s fire. 2 Holy water. 4 Tanglefoot bags.
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his brown robe and has his club always slung over his shoulder, and is pretty ugly. He wears his brown fur up. His green eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and to settle down with his crush
Ideals: Artistic. Flaws: Ugly, Terse, Shy, Disease. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
