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NPC Generator

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Advanced [show]


Gerbo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears baggy tan pantaloons and a brown scarf. With bright silver hair and a scraggly beard. This gray eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Gerbo Ningel, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bulzo Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple white robe with black stripes complete with hood. His long golden hair is drawn into a two foot long braid. He has violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Adventurer, Military, Job, In love. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Bulzo Porridgepot, Male Halfling Warlock 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnoll, Giant, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 1900 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Uthemar Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Knight does. His white hair has been sun bleached extensively. This blue eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the south. Uthemar was born on a far northern island where he grew up under the tutelage of his mother, an expert Knight. He has drifted from career to career and currently works as a Knight.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Job, Immigrant. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Othronus, Male Elf Aristocrat 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears his blonde hair down. He wears a mask on his face.

Personality: Carrie wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Fletcher, but he was a colossal failure. He struck the Shepherd job and began his own company from there.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Carrie Holimion, Male Elf Fighter 12
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 59 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills History +3, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Freshwater pearl (16 gp). Black star sapphire (1100 gp). Banded agate (16 gp). Onyx (80 gp). Smoky quartz (80 gp). Coral (100 gp). Peridot (80 gp). Lapis lazuli (16 gp).


Social Check DCs


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" southern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length orange fur. She wears crescent spectacles with a black brim.

Personality: Cloud is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Cloud was born in the south. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: Retire the richest woman in the south; and she is greedy

Ideals: Entrepeneur, Extrovert, Persistence. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Cloud In Woods, Female Tabaxi Adept 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)5 (-3) 13 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. Silver pearl (40 gp).


Social Check DCs


Tricking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is short and black. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a great chef.

History: Tricking was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Tricking was left her mother's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Tricking Of Winter, Female Tabaxi Wizard 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Smokesticks. 3 Antitoxin. 2 Thunderstones.


Social Check DCs


Paggen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear tan tank tops with grey pants. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a slaver, Paggen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Paggen Maekkelferce, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)6 (-2) 6 (-2)14 (+2)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Violet garnet (1000 gp). Blue quartz (7 gp). Aquamarine (1000 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs

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