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NPC Generator

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Advanced [show]


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses divination through singing.

History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Gifted. Flaws: Racist, PTSD. Bonds: Rich. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Heward Tattersall, Male Human Druid 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1500 gp. Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Onyx (70 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan tunic with red highlights, and long green pants that bunch up around his shoes and is in decent physical shape. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing writing.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic, Persistence. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Halimath Ethanasath, Male Elf Barbarian 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lamlis Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears violet trousers with black and green striped suspenders. He wears various colorful collared shirts. His white hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Tailor business at a young age. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and wants his loneliness to end

Flaws: Ugly. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Lamlis Harris, Male Half-Elf Rogue 14
Medium (5'8") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 114 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1000 gp. Red garnet (90 gp). Star ruby (1600 gp). Violet garnet (1600 gp). Amethyst (90 gp). Peridot (50 gp). Black star sapphire (1600 gp). Rock crystal (50 gp). Jade (90 gp). Rock crystal (50 gp). Fire opal (1600 gp). Jade (90 gp). Chrysoprase (50 gp). Amethyst (90 gp). Zircon (50 gp). Jasper (50 gp). Banded agate (13 gp). 1 Medium magic item.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso, and carries morningstars. His long red hair reaches down to his waist. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

John Denholm, Male Human Bard 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Jezebeth Calm, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears bulky green painted plate armor. She keeps her red hair in a flapper bob. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family In her 10th year, her parents were killed by a dire rats raid, leaving Jezebeth alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.

Motivation: She wants revenge against dire rats.

Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Server

Voice: Italian accent

Attributes [hide]

Jezebeth Calm, Female Tiefling Barbarian 10
Medium (6'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)16 (+3) 11 (+0)19 (+4)
Skills Acrobatics +6, Performance +8
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +8

Possessions: 1200 gp. Deep green spinel (110 gp). Tiger eye turquoise (14 gp). Blue sapphire (800 gp). Banded agate (14 gp). Jet (110 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his monstrous two handed axe ready. His blue hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Charm, Male Tiefling Wizard 5
Medium (6'10") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trail lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and to reunite with his absent father

Flaws: Depressed, Impulsive. Bonds: Attractive, Family, Nature. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Trail Prim Posies, Male Tabaxi Fighter 9
Medium (5'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 18 (+4)13 (+1)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Draconic, Gnoll, Gnome, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs

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