Quespa Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She has no crest. Her red eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. She is an amazing painter.
History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. After coming to the age of reason, Quespa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp.
Alice Palomarez, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her auburn hair is unkempt and raggedy. Her brown eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.
History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Smoky quartz (40 gp).
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears pastel trousers with red and grey striped suspenders. He wears various colorful collared shirts. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Passionate, Artistic. Flaws: Depressed. Bonds: Military. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 85 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Draconic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2000 sp. Moss agate (11 gp). Black pearl (800 gp). Black star sapphire (1300 gp). Iolite (80 gp). Onyx (80 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is greedy; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Rich, Family. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1300 gp. 1 Minor magic item.
Adelaide McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. She has shaved her head bald. Her brown eyes peer out from beneath her broad yellow hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Adelaide was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has built up a small fortune and can afford her own way.
Motivation: She is compelled to act according to her religious beliefs; and she is content
Ideals: Philantrophist. Flaws: Mundane, Shy. Bonds: Rich, Religious. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp.
Dagnal Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. Her red hair is cut short. Her eyes are a pleasant amber.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Zephan Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Sculptor uniform. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: Zephan lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.
Ideals: Athletic, Professionalism. Bonds: Job, Attractive, Family. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
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