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NPC Generator

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Advanced [show]


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is renowned for his bright pastel suits and hats. His red fur is braided into rings. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. Dagger was born on a far southern desert where he grew up under the tutelage of his father, an expert Slave Trader. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and regain custody of his daughter

Flaws: Ugly, Selfish, Secretive. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Dagger In Woods, Male Tabaxi Cleric 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Verna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a nunchaku. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.

History: Born to a pair of adventurers, Verna grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her old friends; and tiefling compassion

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Verna Hogcollar, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Mardnab Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in blue turtlenecks beneath a grey coat with red slacks. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a very good compulsive liar and kleptomaniac.

History: Mardnab was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She has worked as a Laborer like her mother before her.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and to be a sculptor again

Ideals: Joker. Bonds: Attractive, Criminal record, Job, In love. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Mardnab Welber, Female Gnome Barbarian 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)8 (-1) 17 (+3)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her fur is cinnamon and curly. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Fortune-teller.

Motivation: An old rival family wants her found; and wants to raise her children well

Flaws: Impulsive, Antagonistic. Bonds: Slave, Job, Criminal record, Family. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Trail Grass, Female Tabaxi Bard 11
Medium (4'10") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1100 gp. Azurite (16 gp). Blue sapphire (1300 gp). Sardonyx (80 gp). White opal (1300 gp). Blue-white diamond (2000 gp). Zircon (80 gp). Alexandrite (1300 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls.

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Randal Anderton, Male Human Ranger 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp. Sardonyx (70 gp). Emerald (700 gp). White pearl (130 gp). Jade (130 gp). Chalcedony (70 gp).


Social Check DCs


Tiaathque Hanali, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports tan clothing, slightly heavier than average wear. Her silver hair is thinning but still full. Her violet eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tiaathque fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Emotional. Bonds: Nature, Military. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Tiaathque Hanali, Female Elf Adept 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 380 gp.


Social Check DCs


Lone Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man wears rags and sports a simple walking cane. His cinnamon fur is long and unkept. His eyes are copper and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Lone Of Storm, Male Tabaxi Ranger 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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