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NPC Generator

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Advanced [show]


Roge Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His green eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roge was born on a far northern desert where he grew up under the tutelage of his father, an expert Layabout. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: American accent

Attributes [hide]

Roge Stoutman, Male Halfling Monk 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 pp. Tiger eye turquoise (11 gp). Amber (150 gp). Star ruby (600 gp). Golden pearl (150 gp).


Social Check DCs


Portia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. Her silver hair is wavy and long. Her blue eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving Portia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Ruler, who enjoyed hunting, Portia was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Rich, Nature, Family. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Portia Nimblefingers, Female Halfling Ranger 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Vapula Dare, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. Her hair, while still mostly dark red, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Vapula was born in the east. At a young age she loved to build and create. A gifted student she started as a Engraver, but she got bored and became a Farmer. She became a Farmer soon after.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vapula Dare, Female Tiefling Rogue 4
Medium (4'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Felosial Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Banker. Her head has been shaved. Her gray eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Felosial is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: To reunite with her absent father.

Flaws: Ugly, Insomniac. Bonds: Family, Poor. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Felosial Madden, Female Half-Elf Aristocrat 4
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Irann Nailo, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Irann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich eastern family. When Irann reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Joker. Flaws: Depressed. Bonds: Military, Rich, Family. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Irann Nailo, Female Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is well dressed, constantly wearing a pastel suit, white shirt, and green tie. Her clothes are grease stained in places. Her white fur is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Gale's homeland. Gale decided to take the middle way and become a bodyguard. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Gale Grass, Female Tabaxi Druid 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)8 (-1) 10 (+0)16 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Moss agate (8 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Hematite (8 gp).


Social Check DCs


Werydd Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is well dressed, constantly wearing a brown suit, yellow shirt, and tan tie. Her skin is also unnaturally pale. Her hair is blonde and curly. Her eyes are hazel and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: Her mother raised her in a mountain cabin. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Nature. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Werydd Glanhig, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 16 (+3)6 (-2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Draconic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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