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NPC Generator

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Advanced [show]


Enialis Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barber father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Enialis Conway, Male Half-Elf Warlock 11
Medium (5'1") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A roughly beaten golden orb (160 gp).


Social Check DCs


Grai Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black costume with the symbols of her god on her torso. Her hair is auburn and very short. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is an amazing painter.

History: She was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Grai has worked very hard to control her curse. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Cook and was forced into it by her family; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Mundane, Disease. Bonds: Family. Occupation: Cook

Voice: American accent

Attributes [hide]

Grai Alton, Female Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long auburn hair is drawn into a two foot long braid. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Loopmottin was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Painter. She has worked as a Painter like her mother before her.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Job. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Loopmottin Albaratie, Female Gnome Expert 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Vanuath Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He wears a wide-brimmed hat to cover his moderate length black hair. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Locksmith and found it very stressful. He struck the Locksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Vanuath Ryoma, Male Half-Elf Ranger 10
Medium (5'2") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Insight +8, Intimidation +7
Senses Passive Perception 14
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 270 pp.


Social Check DCs


Mary Barlow, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Mary hails from a village terrorized by drow. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Flaws: Antagonistic. Bonds: Poor, Slave, Military, Enemies. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Mary Barlow, Female Human Ranger 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His white fur is drawn into a tight pony tail with a card scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the ruined castle and found the beat up longbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Gale Treat, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 5000 sp. Brown-green garnet (40 gp). Moonstone (60 gp). Citrine (60 gp).


Social Check DCs


Vanchu Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her white hair is cut short. This gray eyed southerner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Vanchu grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To protect her home; and she desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Guardian. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Vanchu Clare, Female Half-Orc Warrior 3
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 10 (+0)10 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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