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NPC Generator

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Advanced [show]


Adelaide Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple yellow robe with black stripes complete with hood. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Adelaide lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her daughter; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Adelaide Plemens, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Duvamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. She has wavy silver hair. This brown eyed northerner is not easily forgotten.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Merchant job and began her own company from there.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Duvamil Tarkelby, Female Gnome Cleric 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Lapis lazuli (6 gp).


Social Check DCs


Unvera Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Unvera grew up listening to her mother's many stories. Through the years after Unvera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Unvera's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Unvera Murnig, Female Gnome Warrior 11
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills History +5, Insight +1
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Black star sapphire (500 gp). Hematite (6 gp). Moonstone (50 gp). Deep blue spinel (1500 gp). White opal (500 gp). Azurite (6 gp). Brown-green garnet (80 gp). Jet (80 gp). Smoky quartz (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Joker. Flaws: Insane, Disease. Bonds: Religious, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Modean Talent, Male Tiefling Druid 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp.


Social Check DCs


Stacee Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear white clothing when she does not wear armor. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Stacee was left her father's suit of armor and trained in its use and care. She's also a talented Courier, but doesn't like to broadcast it.

Motivation: Revenge; and money/treasure

Ideals: Gifted. Bonds: Job, Rich, Military, Enemies. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Stacee Tallfellow, Female Halfling Expert 11
Small (2'8") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 8 (-1)15 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mishann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She carries a battered bow and tarnished warhammer as well. Her silver crest is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Mishann wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Mishann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mishann's mother didn't care for her much, and the feeling was mutual. She has never given up on her writing dream.

Motivation: She's repulsed by the PC; and a deep hatred of drow

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly, Antagonistic. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Mishann Orexijandilin, Female Dragonborn Warlock 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Pearl Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket, and she perpetually has her flail ready. She wears a top hat to cover her moderate length golden hair. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Interpreter; and she would like to get married and retire

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Pearl Goodearth, Female Halfling Bard 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 7 (-2)12 (+1) 13 (+1)5 (-3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee -1 / 2d6-4, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs

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