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NPC Generator

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Advanced [show]


Jebeddo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Jebeddo Leffery, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 3 Antitoxin. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Shax Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts, and carries maces. Her brown hair is knotted and matted. She has silver eyes and a green hat with a yellow feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Shax Poetry, Female Tiefling Warrior 13
Medium (4'9") Tiefling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 117 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Smoky quartz (80 gp). Onyx (80 gp). Fiery yellow corundum (400 gp). Hematite (15 gp). Bloodstone (80 gp). 1 Medium magic item.


Social Check DCs


Symma Ningel, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western woman wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her hair is white and very short. Her gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Symma will drive conversation. She also has developed a complete distrust of the Stableman profession.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Stableman father left her crippled. She became a Barkeep soon after.

Motivation: To be a Stableman again.

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Job, Slave. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Symma Ningel, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears red leather gloves, a red jacket, and tight pants. Her black hair is smooth and relatively long. Her eyes are gray and catlike.

Personality: Trym speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. Now she works as a dancing tutor during her time off.

Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Trym Wildcloak, Female Halfling Sorcerer 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp.


Social Check DCs


Jak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Jak Fastfoot, Male Halfling Bard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hallewell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Gilbert studied abroad. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Gilbert Hallewell, Male Human Warlock 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Banded agate (6 gp).


Social Check DCs


Leaf Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his black fur in a pixie cut. His yellow eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Athletic, Logical. Bonds: Rich, Job, Family. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Plume, Male Tabaxi Adept 8
Medium (5'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Rich purple corundum (1000 gp). Jasper (30 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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