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Advanced [show]


Malquis Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her red hair up. Her blue unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Malquis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud.

Flaws: Disease, Insane. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Malquis Teinithra, Female Elf Cleric 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2200 sp.


Social Check DCs


Murook Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long red hair reaches down to her waist. Her eyes are brown and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: She was born in a small desert village. Murook liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Attractive, Nature, Slave. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Murook Blackwood, Female Half-Orc Monk 3
Medium (4'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Decarabia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her white hair is kept up in a ponytail inside a top hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Immigrant, Adventurer, Job, Religious. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Decarabia Sorrow, Female Tiefling Adept 7
Medium (4'7") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp.


Social Check DCs


Chenna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white coat over a yellow low-cut shirt, and a feathered hat upon her head. Her white hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chenna took refuge in the large cave and found the beat up falchion and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Fighting, Logical, Optimist. Flaws: Disease. Bonds: Nature. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Chenna Brightmoon, Female Halfling Sorcerer 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kothûg Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. His childhood dream was to be a Actor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Actor again; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Kothûg Weld, Male Half-Orc Bard 13
Medium (5'10") Half-Orc, Chaotic Good (CR 13)
Armor Class 10
Hit Points 83 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 pp. Eye agate (14 gp). Freshwater pearl (14 gp). Black star sapphire (1500 gp). Red spinel (130 gp). Star rose quartz (40 gp). Golden yellow topaz (1400 gp). Blue quartz (14 gp).


Social Check DCs


Jacoba Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly brown, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Jacoba will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Jacoba was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Extrovert, Joker. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Jacoba Blumenthal, Female Half-Elf Sorcerer 11
Medium (4'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 7 (-2)9 (-1)
Skills Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Celestial, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 380 pp. Hematite (4 gp). Rich purple corundum (1200 gp). Eye agate (4 gp). Star rose quartz (70 gp). Deep blue spinel (200 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Gurdis Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her moppish golden hair is in a traditional bowl cut. Her eyes are likewise violet.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Engraver for hire.

Motivation: To be a Cartwright again; and to get a good night's sleep

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Gurdis Silverstone, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs

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