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NPC Generator

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Advanced [show]


Liftrasa Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears professional attire, and a wedding ring on her right hand. She keeps her long white hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. As long as the job gets done she does not care how it got done.

History: The child of a Hunter, who enjoyed hunting, Liftrasa was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, In love, Nature. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Liftrasa Bofdann, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)5 (-3) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 330 gp.


Social Check DCs


Thradal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Religious, Rich, Adventurer. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Thradal Caebrek, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His golden hair and beard is wavy and long. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Baern took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has never given up on his music dream.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Emotional, Shy. Bonds: Nature. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Baern Helcral, Male Dwarf Ranger 9
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 pp. Star ruby (1600 gp). Banded agate (10 gp). Blue star sapphire (1600 gp). Violet garnet (900 gp). Eye agate (10 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthûg Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Military, Family. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Uthûg Blythe, Male Half-Orc Adept 5
Medium (6'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: Just what you see.


Social Check DCs


Tricking Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a brown and pastel handkerchief worn on her right side. Her black fur is long and unkept. Her eyes, though not visible through her cowl, are hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Roofer.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Tricking Blossom, Female Tabaxi Bard 7
Medium (4'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp.


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: She is content.

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Quilla Nucklestamp, Female Gnome Commoner 6
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Joser Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is cut short. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Joser Greenbottle, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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