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NPC Generator

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Advanced [show]


Dreali Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long auburn beard, and similarly colored long hair. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Dreali Markum, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a bow. He has wavy blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the south. He dropped out of school to support his sick father, and resented it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and to end his boredom

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Art, Male Tiefling Barbarian 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 86 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 20000 cp. Red garnet (140 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Emerald (900 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she dresses like a well dressed Mortician does. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Mortician for hire.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jo Cherrycheeks, Female Halfling Warlock 12
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1200 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Malquis Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair has been sun bleached extensively. She has blue eyes and a blue hat with a tan feather.

Personality: Aggressive, abrasive, and angry, Malquis embodies much of what other species detest in the Elves. She would rather hide behind her crafts than deal with other people.

History: Born to a Stylist, her father struggled to pay the bills. Through the years after Malquis was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Malquis's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she is content

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Malquis Ofandrus, Female Elf Aristocrat 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 61 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 500 pp. Sardonyx (20 gp).


Social Check DCs


Rosamund Asheton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her hair, while still mostly brown, has prominent grey streaks. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Rosamund was born the youngest of three triplets. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety.

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Poor, Nature, Family. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Rosamund Asheton, Female Human Expert 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)16 (+3) 10 (+0)14 (+2)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. Blue sapphire (1600 gp). Banded agate (15 gp). Blue sapphire (1600 gp).


Social Check DCs


Uadjit Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. Her blue crest is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Religious, Criminal record. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Uadjit Qyxpahrgh, Female Dragonborn Fighter 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 34 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1200 gp. Smoky quartz (60 gp). Tourmaline (80 gp). Iolite (60 gp). Chalcedony (60 gp). Deep blue spinel (300 gp). Azurite (10 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her fur is short and lavender. Her yellow eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She works hard and plays hard.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record, Poor. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Grass, Female Tabaxi Wizard 9
Medium (5'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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