Robbie Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is matted, messy, and big. Her eyes are green.
Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Bricklayer and found it very stressful. She struck the Bricklayer job and began her own company from there.
Motivation: Money/treasure; and to be a stableman again
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 7000 sp. 1 Minor magic item.
Arnold Marleigh, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is black and curly. He has violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Terse, Insane, Disease. Bonds: Criminal record, Nature. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
Tiaathque Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She prefers to wear violet clothing when she does not wear armor. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Tiaathque was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Tiaathque never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She doesn't get along with people that don't share her tastes; and to end her boredom
Ideals: Persistence, Impeccable. Flaws: Mundane, Secretive. Bonds: In love. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2000 gp.
Hadarai Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His chestnut hair is matted, messy, and big. He has a dull look in his blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Bowyer again.
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Sweet Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His beige fur is thinning but still full. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Sweet was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnoll, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 900 gp. Alexandrite (1200 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Silver pearl (140 gp). Jade (140 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.
Jane Royal, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Interpreter, who enjoyed hunting, Jane was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Barrister like her father before her.
Motivation: To unite with her brother; and to be a interpreter again
Ideals: Impeccable. Bonds: Religious, Nature, Job, Family. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1000 gp. Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
Direcris Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. His blue crest is heavily combed to the left. His eyes are gold.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Bather, Direcris learned a great deal about his mother's area of expertise. His childhood dream was to be a Bellfounder, but he was a colossal failure. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and expand his business
Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Job. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
