Valafar Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy green suit and is in decent physical shape. His purple hair is knotted and matted. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Valafar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. A gifted student he started as a Sellsword, but he got bored and became a Carpenter. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Attractive, Job, Military, Religious, Mentor. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp. Azurite (13 gp). Moonstone (40 gp).
Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She is dressed in a clean red cloak covering her clean studded leather. Her hair is silver and curly. Her amber eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Cora was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her son; and doesn't want to be a shipwright and was forced into it by her family
Ideals: Optimist, Impeccable. Bonds: Attractive, Family, In love. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Andry Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her chestnut hair has been sun bleached extensively. Her eyes are a pleasant hazel.
Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.
History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Disease, Selfish. Bonds: Poor, Military. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 24000 sp. 1 Minor magic item.
Ratlûg Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white leather gloves, a white jacket, and tight pants. His long red hair is drawn into a two foot long braid. His eyes are amber and beady.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 7
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 5 (-3) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +1
Possessions: 390 gp. 4 Acid flasks.
Eberk Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a grey poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His blonde hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Insomniac, Cynical. Bonds: Immigrant, Religious. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp. 3 Tanglefoot bags.
Valafar Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his brown hair. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Miller for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Job. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Black pearl (400 gp). Jasper (50 gp). Bloodstone (50 gp).
Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Architect profession.
History: Orsik hails from a village terrorized by dire rats. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Artistic. Bonds: Slave, Criminal record, Job, Enemies. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
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