Ildrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.
History: Born in the north his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Xappan Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in green turtlenecks beneath a white coat with green slacks. He has done his best to style his blue hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Iolite (40 gp). Iolite (40 gp).
Ida Everleigh, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.
History: Ida was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Flaws: Insane, Shy, Lazy. Bonds: Attractive, Family. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 30 pp. 1 Masterwork Thieves’ tools.
Korfel Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears an eyepatch.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly, PTSD. Bonds: Religious. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Vadania Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her head has been shaved. Her eyes are green and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Duergath Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His auburn hair is knotted and matted. He has a dull look in his green eyes.
Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.
History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp.
Adelard Pinkerton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a long, brown cloak. His silver hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Disease, Depressed. Bonds: Family, Criminal record. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
Possessions: 700 gp. Black pearl (1100 gp). Malachite (10 gp). Onyx (60 gp). Chalcedony (60 gp).
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