Ovina Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a worn and beaten armor. Her white hair is cut jaggedly and amateurishly. Her brown eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ovina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Expand her business; and sabotage a competitor
Flaws: Mundane, Insane. Bonds: Criminal record, Job, Enemies. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bulzo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with blue pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short. He has several tiny emerald earrings on each ear.
Personality: Bulzo wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Ideals: Disciplined. Bonds: Attractive, Rich, Family. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Zircon (80 gp). Jasper (80 gp). Brown-green garnet (160 gp).
Paymon Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Paymon hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paymon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Fighting, Opinionated. Bonds: Rich, Religious, Enemies. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Pirithin Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his warhammer ready. His blonde hair is knotted and matted. His eyes are amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Pirithin lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting, Optimist. Flaws: Shy, Fearful. Bonds: In love, Family. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Ghaliver Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries longswords. He has a chestnut handlebar mustache and slicked back chestnut hair. He has brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: Ghaliver was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is content.
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 500 gp.
Kerkad Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears professional attire. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He has gold eyes and a green hat with a brown feather.
Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across
History: Born in the west his family was never financially stable. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 900 gp.
Baern Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Baern would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Baern and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Military, Immigrant, Religious. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120000 cp. Sardonyx (40 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Chrysoberyl (50 gp).
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