Vapula Failure, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. She keeps her long black hair kept up in a rat tail. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After months of barely getting by, Vapula managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: Moss agate (13 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Hematite (13 gp).
Helen Harlow, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Helen lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Helen and her spouse have recently divorced.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a dilettante and was forced into it by her family
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
River Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with deerstalker hat. His fur is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: River hails from a village terrorized by goblins. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 gp. Deep blue spinel (1600 gp). Alexandrite (1600 gp). Moss agate (15 gp). Moss agate (15 gp). Jet (60 gp). Tiger eye turquoise (15 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is braided into rings. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Gardener. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
Gerard Skelton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up in a very large beehive style do. He is baby faced.
Personality: Calm and collected, he is a well trained Miller. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Athletic. Bonds: Slave, Job, Nature. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Amethyst (140 gp).
Helen Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a yellow armored body suit, with a simple pastel line shooting up and back down. Her hair is greying and her face has many wrinkles. Her eyes are gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against illithids; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Justice, Gifted. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Hupe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. He has styled his chestnut hair well, parting it to the right. He has several tiny topaz earrings on each ear.
Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He feels threatened by others; and he is greedy
Ideals: Logical. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
