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NPC Generator

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Advanced [show]


Callybon Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is blonde and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.

History: The child of a Sculptor, who enjoyed hunting, Callybon was taken on many hunting expeditions. Callybon liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Callybon Albaratie, Female Gnome Adept 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Athletics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp.


Social Check DCs


Sammal Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Adventurer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Insane, Disease. Bonds: Poor, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sammal Scorn, Male Tiefling Commoner 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Pog Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. His red hair is knotted and matted. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Pog is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. One day when Pog was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Pog was heart-stricken from the event, and his father started working long hours to provde for them. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Disciplined. Flaws: PTSD. Bonds: Immigrant, Family, Mentor. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Pog Raulnor, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 13 (+1)4 (-3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ethereal Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her beige fur in a pixie cut. Her amber unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Mayor

Voice: German accent

Attributes [hide]

Ethereal Of Passion, Female Tabaxi Warrior 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Black star sapphire (1000 gp). Hematite (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Adelaide Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor, and she perpetually has her sickle ready. Her auburn hair is still thick. Her eyes are gray.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelaide Denholm, Female Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Magnifying glass.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is portly but not overly obese. He has moderate length silver hair. His amber eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: Born to a Scribe, his father struggled to pay the bills. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Anakis Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her white hair has been sun bleached extensively. Her red eyes dart from person to person to random spaces in the air.

Personality: Anakis is depressed about a lot of things. She tends to be a nihilist. She would rather hide behind her crafts than deal with other people.

History: The child of a Fletcher, who enjoyed hunting, Anakis was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anakis took refuge in the large cave and found the beat up pickaxe and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Fletcher again; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Nature, Adventurer, Job. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anakis Hope, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp.


Social Check DCs

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