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NPC Generator

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Advanced [show]


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. He keeps his brown hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Entrepeneur. Flaws: Depressed, PTSD. Bonds: Military. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Aramil Holimion, Male Elf Rogue 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Stannor Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are likewise blue.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Stannor was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Stannor Kettlewhistle, Male Halfling Paladin 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Azza Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the east.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Azza Honor, Female Tiefling Cleric 12
Medium (5'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Star rose quartz (60 gp). Black pearl (1100 gp). Smoky quartz (60 gp). Aquamarine (1100 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses like a well dressed Marshal does, marred by sweets. He sports a long red beard, and similarly colored long hair. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: Oppleby was born the youngest of three triplets. A gifted student he started as a Gardener, but he got bored and became a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Oppleby Timbers, Male Gnome Warrior 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, typically a more casual-formal manner. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Tenena was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Tenena never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, In love. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Tenena Garrick, Female Gnome Wizard 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He is mildly Halfling supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Pikar was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Halfling conditions. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Ugly, Racist. Bonds: Rich, Religious, Family. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Pikar Deephollow, Male Halfling Warlock 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Golden pearl (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarai Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a long, white cloak. She is tall, broad shouldered and powerfully built. Her hair is white, silky, and of moderate length. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Miller business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 9 years.

Motivation: An old rival family wants her found; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Military, Family. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Sarai Wildheart, Female Halfling Paladin 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)7 (-2) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Coral (140 gp). Bloodstone (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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