Hethress Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is cut close to her head. Her gold eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Amber (60 gp).
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown, dusty cloak. His fur, while still mostly yellow, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Attractive, Rich, Military. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (3000 gp).
Traki Othronus, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Traki reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Logical. Flaws: Ugly, Insane, Disease. Bonds: Military. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Trail Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her longsword ready. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She has green eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.
History: Born in the east to a Shoemaker, Trail learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 7 years.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 17)
Armor Class 14
Hit Points 98 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1100 pp. Azurite (6 gp). Eye agate (6 gp). Carnelian (60 gp). Peridot (60 gp). Blue star sapphire (1400 gp). Coral (40 gp). Rhodochrosite (6 gp). Azurite (6 gp). Hematite (6 gp). Blue star sapphire (1400 gp). Golden yellow topaz (200 gp). Amber (40 gp). Red garnet (40 gp). Tiger eye turquoise (6 gp). Peridot (60 gp). Violet garnet (200 gp). Rose (60 gp). Malachite (6 gp). Zircon (60 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). Golden pearl (40 gp). 1 Medium magic item.
Diesa Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.
History: Diesa was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has achieved small success as a Butcher.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insomniac, Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp. Aquamarine (1000 gp).
Geva Yeardley, Female Human [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her black hair is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She got into the Unemployed business at a young age. A gifted student she started as a Layabout, but she got bored and became a Unemployed. She struck the Unemployed job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Jarana Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears just a brown suit. She has slicked back black hair. Her hazel eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made her what she is. A freak accident while working with her Farmer mother left her crippled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of her son; and she's looking for her big break
Ideals: Justice, Extrovert. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Superior lock. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
