Ernest Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Sage. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is braided into rings. His amber eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Amethyst (110 gp).
Urshar Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She has done her best to style her auburn hair to look like a famous performer. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a pair of adventurers, Urshar grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Emotional. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 4 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Jet (130 gp). Obsidian (5 gp).
Heward Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his flail. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Cartwright job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Optimist, Entrepeneur. Bonds: Job. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Nora Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a simple white robe with brown stripes complete with hood. She has a hunchback. Her hair is auburn and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Nora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nora took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Silk rope.
Mastema Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to cover her moderate length dark red hair. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She has all her life been fascinated with poetry.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She has had some formal poetry training, and achieved minor success. She now mingles about in high society.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Ideals: Artistic. Flaws: Insane. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 18)
Armor Class 14
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Fire opal pendant on a fine gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A delicate brass dragon egg (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.
Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in green turtlenecks beneath a blue coat with pastel slacks. He wears a colorful flower in his green crest. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: To find somewhere to settle down.
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 340 pp. Tiger eye turquoise (9 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He wears a top hat to cover his moderate length black hair. His white eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer, Enemies. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Terran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Black pearl (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!