Armara Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is singed and shortened. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Server in town.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Golden pearl (80 gp). Rock crystal (20 gp). Bloodstone (20 gp).
Sybil Abram, Female Human [Permalink]
Personal [hide]
Description: A 4'7" western woman, she wears a brown armored body suit, with a simple white line shooting up and back down. Her chestnut hair is long and unkept. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A powerful necromancer made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich western family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Ideals: Justice. Bonds: Criminal record, Rich, Family. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.
Personality: A skeptical and narcissistic woman, Dee's first love is herself. Her second love is also herself. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Coral (130 gp). Zircon (20 gp). Golden pearl (130 gp). Red garnet (130 gp).
Lamlûg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His red hair is heavily combed to the right. His green eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He got into the Performer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Elven people; and he has money and likes to spend it
Ideals: Justice, Pacifist. Flaws: Racist. Bonds: Job, Rich. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 118 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Alexandrite (200 gp). Fiery yellow corundum (900 gp). Obsidian (12 gp).
Naamah Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. She has wavy red hair. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Naamah is depressed about a lot of things. She tends to be a nihilist. She is a font of random trivia from the lore and stories she has discovered
History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.
Motivation: To settle down with her crush; and her spouse's relatives view her with great suspicion
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Immigrant, Family, Has a crush. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Silver comb with moonstones (200 gp).
Malquis Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. Her hair is white, silky, and of moderate length. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world.
Ideals: Gifted. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!