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NPC Generator

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Advanced [show]


Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, green cloak. Her blue crest is heavily combed to the right. She has gold eyes and a green hat with a violet feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Butcher business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Butcher.

Motivation: She'd like to take her coworkers down a peg; and to pay off her debts

Flaws: Antagonistic, Ugly. Bonds: Job, Debt. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Zykroff Imbixtellrhyst, Female Dragonborn Wizard 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is white, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Half-Orc culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Ekemon studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Half-Orc compassion; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Ekemon Instinct, Male Tiefling Aristocrat 7
Medium (5'9") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)11 (+0) 17 (+3)20 (+5)
Skills Persuasion +8, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Aquamarine (1600 gp). Rock crystal (50 gp).


Social Check DCs


Carrie Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 5 years old his parents immigrated from the north. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Carrie Iranapha, Male Half-Elf Rogue 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 6 (-2)17 (+3)
Skills Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Yurgunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears grey painted combat armor at almost all times. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Overbrimming with self-confidence, Yurgunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is lazy, self-centered, vain, and jealous.

History: Yurgunn was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Yurgunn Dankil, Female Dwarf Paladin 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. Jet (60 gp).


Social Check DCs


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Monk 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 80 pp. Citrine (80 gp). Eye agate (5 gp). Aquamarine (1300 gp). Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Suhnae Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan painted combat armor at almost all times. His blonde hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Suhnae hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Flaws: Disease. Bonds: Enemies, Adventurer, Criminal record. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Suhnae Floshem, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Katherine Asheton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her black hair is singed and shortened. She has a tattooed face.

Personality: She is mildly Human supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Katherine was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and money/treasure

Flaws: Ugly, Racist, PTSD. Bonds: Rich, Family. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Katherine Asheton, Female Human Bard 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 6000 cp. Deep green spinel (130 gp).


Social Check DCs

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