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NPC Generator

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Advanced [show]


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He is physically well-built. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bhevek was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Aquamarine (1100 gp). Violet garnet (1100 gp). Banded agate (5 gp).


Social Check DCs


Sekhmet Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Performer, and carries clubs. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Sekhmet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Job, Mentor. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Sekhmet Pandaemonium, Female Tiefling Monk 13
Medium (5'2") Tiefling, Chaotic Good (CR 13)
Armor Class 8
Hit Points 103 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +5

Possessions: 2000 gp. Tourmaline (140 gp). Iolite (80 gp). Malachite (14 gp). Sardonyx (80 gp). Jet (140 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with violet stripes complete with hood. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. She has no fur. Her yellow eyes are passionate and lively.

Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Aura was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aura decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Aura Of Ivory, Female Tabaxi Warrior 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 106 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Justice. Bonds: Rich, Attractive, Military. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Asheton, Male Human Adept 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. Lapis lazuli (4 gp).


Social Check DCs


Fibblestib Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries a battered shortbow and tarnished longsword as well. He sports a long auburn beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Fibblestib was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Roofer job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Family, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Fibblestib Gummen, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Arnold Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His right hand appears badly burned and disfigured. He wears his black hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Professionalism. Bonds: Rich, Religious. Occupation: Marshal

Voice: German accent

Attributes [hide]

Arnold Evans, Male Half-Elf Adept 13
Medium (4'10") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 30 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 700 pp. Moss agate (13 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Violet garnet (300 gp). Emerald (400 gp). Peridot (80 gp). Rhodochrosite (13 gp). Chalcedony (80 gp). Coral (120 gp). 1 Medium magic item.


Social Check DCs


Raam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, and he perpetually has his shield ready. His brown hair is still thick. This silver eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Marshal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Marshal, Raam learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Clever, Male Tiefling Rogue 16
Medium (6'6") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 104 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +8, Investigation +7
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1500 gp). A roughly beaten golden orb (70 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (2900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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